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System/Libraries/Graphics2D: Make Context2D callable
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@@ -25,7 +25,6 @@ Context2D* @image_buffer_to_context2d(U8* buffer, I64 size)
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Context2D* ctx = CAlloc(sizeof(Context2D));
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ctx->width = x;
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ctx->height = y;
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ctx->bpp = 32;
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ctx->fb = pixels;
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I64 i;
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for (i = 0; i < x * y; i++) {
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